7 Ways to Make Money from Your App
Subscriptions, one-time payments, tokens, and other ways to turn your app into a business.
1. Subscriptions
Charge monthly or yearly for access. Best for apps with ongoing value.
Pros:
- Predictable revenue
- Aligned with providing value over time
- Higher lifetime value per customer
Cons:
- Need to justify ongoing payment
- Churn is a constant challenge
- Requires continuous improvement
How to implement: Stripe subscriptions are built into Spawned.
2. One-Time Purchases
Charge once for permanent access. Works for tools and digital products.
Pros:
- Simple to understand
- No ongoing billing complexity
- Users like owning things
Cons:
- No recurring revenue
- Need constant new customers
- Harder to fund ongoing development
3. Freemium
Free basic version, paid for premium features.
Pros:
- Low barrier to try
- Viral potential
- Converts proven users
Cons:
- Most users never pay
- Need to balance free vs paid features
- Support costs for free users
4. Usage-Based
Charge based on how much they use. Common for APIs and tools.
Pros:
- Fair - pay for what you use
- Scales with customer success
- Low barrier to start
Cons:
- Unpredictable revenue
- Customers might limit usage
- Complex billing
5. Token Economics
Launch a token that captures value from your ecosystem.
Pros:
- Aligns incentives with users
- Community becomes investors
- New monetization mechanisms
Cons:
- Regulatory complexity
- Volatile
- Not appropriate for all apps
6. Advertising
Show ads to users. Works for high-traffic, free apps.
Pros:
- Users don't pay directly
- Scales with traffic
- Passive once set up
Cons:
- Need lots of traffic
- Hurts user experience
- Low revenue per user
7. Services
Sell services alongside your product. Consulting, implementation, custom work.
Pros:
- High value per customer
- Builds relationships
- Feedback for product
Cons:
- Doesn't scale
- Distracts from product
- Different skill set
Choosing Your Model
Consider:
- What does your competition charge?
- What's your customer's budget?
- How much ongoing value do you provide?
- What's simplest to start?
Start with one model. Optimize it. Add more later if needed.
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Set up Stripe to charge users. Works for one-time payments and subscriptions.
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