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7 Ways to Make Money from Your App

11 min readJanuary 12, 2026By Spawned Team

Subscriptions, one-time payments, tokens, and other ways to turn your app into a business.

1. Subscriptions

Charge monthly or yearly for access. Best for apps with ongoing value.

Pros:

  • Predictable revenue
  • Aligned with providing value over time
  • Higher lifetime value per customer

Cons:

  • Need to justify ongoing payment
  • Churn is a constant challenge
  • Requires continuous improvement

How to implement: Stripe subscriptions are built into Spawned.

2. One-Time Purchases

Charge once for permanent access. Works for tools and digital products.

Pros:

  • Simple to understand
  • No ongoing billing complexity
  • Users like owning things

Cons:

  • No recurring revenue
  • Need constant new customers
  • Harder to fund ongoing development

3. Freemium

Free basic version, paid for premium features.

Pros:

  • Low barrier to try
  • Viral potential
  • Converts proven users

Cons:

  • Most users never pay
  • Need to balance free vs paid features
  • Support costs for free users

4. Usage-Based

Charge based on how much they use. Common for APIs and tools.

Pros:

  • Fair - pay for what you use
  • Scales with customer success
  • Low barrier to start

Cons:

  • Unpredictable revenue
  • Customers might limit usage
  • Complex billing

5. Token Economics

Launch a token that captures value from your ecosystem.

Pros:

  • Aligns incentives with users
  • Community becomes investors
  • New monetization mechanisms

Cons:

  • Regulatory complexity
  • Volatile
  • Not appropriate for all apps

6. Advertising

Show ads to users. Works for high-traffic, free apps.

Pros:

  • Users don't pay directly
  • Scales with traffic
  • Passive once set up

Cons:

  • Need lots of traffic
  • Hurts user experience
  • Low revenue per user

7. Services

Sell services alongside your product. Consulting, implementation, custom work.

Pros:

  • High value per customer
  • Builds relationships
  • Feedback for product

Cons:

  • Doesn't scale
  • Distracts from product
  • Different skill set

Choosing Your Model

Consider:

  • What does your competition charge?
  • What's your customer's budget?
  • How much ongoing value do you provide?
  • What's simplest to start?

Start with one model. Optimize it. Add more later if needed.

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